VirtualC64 v3.3.1. VirtualC64 v3.3.1 is released. VirtualC64 is a C64 emulator for Mac OS X from Dirk W. VirtualC64 emulates a Commodore 64 personal computer on your Macintosh. VirtualC64 Changelog: Code base has been ported to XCode 10.2 and Swift 5.0. Fixed several bugs that caused the emulator to crash randomly when eclosing an. VirtualC64 v4.0.1 is released. VirtualC64 is a C64 emulator for Mac OS X from Dirk W. VirtualC64 emulates a Commodore 64 personal computer on your Macintosh. VirtualC64 v4.0.1 Changelog: The emulator does no longer crash with D64 files containing extra tracks (#638). Download: VirtualC64 v4.0.1 Source: Here. (11 Install) VirtualC64 installer on 10.13.5. Main category: Games Sub category: Gaming Tools and Utilities Developer: Dirk W. Hoffmann Filesize: 12902.

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6.02.2021 Virtual v4.0 has been released

Virtual C64 is finally ready. Pleases note that this and later releases are distributed exclusively via GitHub. The latest version can be obtained directly from this page. Older versions can be found on the GitHub release page. The distribution of auto-updates will be discontinued as the support of the Sparkle framework requires more maintenance effort than we can currently offer.

16.01.2021 Virtual v4.0b3 has been released

15.01.2021 Virtual v4.0b2 has been released

13.01.2021 Virtual v4.0b1 has been released

VirtualC64 4.0 (Beta 1) is ready for public beta testing. It can be obtained from the GitHub releases section or by clicking the link above. Feeback is very welcome. If you encounter any problems, please open an issue on GitHub.

10.01.2021 v4.0 (Beta 1) will be released shortly

It has been some time since Virtual 3.4 was released and there have been no updates since then. One reason for this is that I have been working intensively on vAmiga during the last months. Another reason is that I added a lot more new features to the new version than originally planned. This took its time. But as of today VirtualC64 4.0 is nearly finished and ready for beta testing. We are happy to announce that the first public beta release will be available within days.

25.11.2020 No ARM support in v3.x series

Please note that VirtualC64 3.4 is not compatible with Apple Silicon Macs will probably never be. However, we are working on ARM support in v4.0 which is going to be released soon.

Virtual courtroom

18.11.2020 Third-party game pad support

At the moment, VirtualC64 is still lacking support for some popular game controllers. Since I can only make the necessary code changes for devices in mypossession, I have created an Amazon wishlist containing a number of yet incompatible devices. If you want to have another controller supported, please let me know the exact model name. I will then add it to the wishlist, and with a bit of luck, a noble donor will be found who will order the device.

2.7.2020 VirtualC64 3.4 released

This version will probably be the last in the 3.x series. For the upcoming version 4.0 I plan to backport large parts of code from vAmiga. This will lead to major changes that will not only affect the internal code base but also the user interface.

5.3.2020 New web site in place

The old web page is gone for good. I replaced it by a new template scheme which allows me to publish in a more blog-style manner.

Accueil > News

WinUAE v4.5.0 Beta 16
Dimanche 24/01/21 à 15:25 par Firebrand
Une nouvelle beta a été publiée pour cet émulateur Amiga qu'on ne présente plus. Les améliorations sont les suivantes:
- Hard reset leaked indirect mode allocated memory banks (outside of JIT compatible address range), for example Z3 RAM outside of partially outside of first ~2G of address space.
- GUI misc list powerled dims option never worked, option was always cleared. (Only manual config file editing worked)
- fi debugger command now accepts assembly syntax (for example 'fi trap #0'). Only max first 3 words (if it is longer than 3 words) are used in breakpoint condition.
- CPU% OSD leading zero removed.
- 'Blacker than black' display panel option did nothing in non-AGA modes.
- 68060 unimplemented integer instruction mode + unimplemented instruction with -(A7)/(A7)+ addressing mode in user mode: exception stack frame was created first, then -(A7)/(A7)+ modification was incorrectly restored using supervisor stack pointer.
- 68040/060 unimplemented FPU instructions also update FPIAR. Some invalid instructions don't but this seems to be undefined behavior. 6888x only update FPIAR if FPU exception(s) are enabled.
- 68040/060 unimplemented FPU mode arithmetic exception fixes, all 68060 FPSP test package tests now pass. (and when run using 68040 or 6888x: test errors will match real hardware 100%)
- Fixed FMOVEM.L #xxx, disassembly.
- Windowed mode status bar height is correctly calculated when window is moved to different DPI monitor.
- Removed ROM scan expansion device result list. It is out of date and code was almost unmaintainable.
- Hopefully last blitter update related fix, copper blitter waits should work correcly again. (This is a hack. Copper emulation also needs an update.)
Télécharger WinUAE v4.5.0 Beta 16 (32-bit)
Télécharger WinUAE v4.5.0 Beta 16 (64-bit)
Site Officiel de WinUAE
GameEx et GameEx Arcade Edition v16.77
Jeudi 21/01/21 à 13:11 par Firebrand
Encore une nouvelle version pour ces frontends multi-systèmes pour laquelle les changements ne sont pas précisés.
Télécharger GameEx v16.77
Télécharger GameEx Arcade Edition v16.77
Site Officiel de GameEx
VirtualC64 v4.0b4
Jeudi 21/01/21 à 13:09 par Firebrand
Une nouvelle mise à jour a été publiée pour cet émulateur Commodore 64 pour MacOS. Les améliorations sont les suivantes:
- When a window was closed, the underlying emulator instance did not terminate correctly (#624).
- The game pad handler has been replaced by the one in vAmiga. This fixes several issues related to joystick emulation (#623).
- The emulator no longer supports the control key as joystick emulation key (#623).
- Virtual keys on MBPs with a Touch Bar are working again.
- The selected mouse model is saved in the user default storage now.
Télécharger VirtualC64 v4.0b4
Site Officiel de VirtualC64
ColEm v5.5
Mardi 19/01/21 à 14:06 par Firebrand
Cet émulateur ColecoVision a été mis à jour. Les améliorations sont les suivantes:
- makes VDP compute 5th sprite status even if the screen is not being drawn. I have also added the 'Hardware Paste Clipboard' option to ColEm-Windows, when running in Coleco Adam mode. This option allows pasting Windows clipboard contents directly into Adam software.
Télécharger ColEm v5.5 (Windows)
Télécharger ColEm v5.5 (Linux)
Site Officiel de ColEm
Steem SSE v4.0.2 R29
Lundi 18/01/21 à 13:49 par Firebrand
Une nouvelle version de cet émulateur Atari ST a été publiée. Elle corrige quelques bugs:
- Fix emulation thread/fullscreen random hanging
- Fix fullscreen crash in Windows XP 64bit (thx Marc)
Télécharger Steem SSE v4.0.2 R29 (32-bit)
Télécharger Steem SSE v4.0.2 R29 (64-bit)
Site Officiel de Steem SSE
GameEx et GameEx Arcade Edition v16.76
Dimanche 17/01/21 à 14:11 par Firebrand
Ce frontend a encore été mis à jour et cette fois dans ces deux versions habituelles. Mais toujours aucune information sur les changements apportés.
Télécharger GameEx v16.76
Télécharger GameEx Arcade Edition v16.76
Site Officiel de GameEx
GameEx v16.75
Samedi 16/01/21 à 15:08 par Firebrand
Ce frontend multi-systèmes a été mis à jour, mais les modifications sont inconnues. La version Arcade Edition n'est (pour l'instant?) pas concernée.
Télécharger GameEx v16.75
Site Officiel de GameEx
VirtualC64 v4.0b3
Samedi 16/01/21 à 14:56 par Firebrand
Deux nouvelles versions ont été publiées consécutivement pour cet émulateur Commodore 64. Les améliorations sont les suviantes:
- Auto-warp mode was broken in v4.0b2.
- SID sample stream overflows do no longer crash the emulator.
- Fixed a crash in the SID sample generation code (#604, #617).
- The border texture in full screen mode has been cleaned up (#605).
- „Save snapshot“ is no longer greyed out in the Machine menu (#608).
- Flashing an item from a D64 file does no longer crash the emulator (#609).
- Changed settings in the Peripherals configuration panel are now saved (#610).
- If the emulator is started with a PRG or D64 file, the document remains 'Untitled' (#611).
- The auto-warp condition has been reworked (#615).
Télécharger VirtualC64 v4.0b3
Site Officiel de VirtualC64
Nintendulator FR v0.985 Beta (06/01/21)
Vendredi 15/01/21 à 12:53 par Firebrand
La dernière version de cet émulateur NES a été traduite en français par Tradu-France.
Télécharger Nintendulator FR v0.985 Beta (32-bit) (06/01/21)
Télécharger Nintendulator FR v0.985 Beta (64-bit) (06/01/21)
Fichiers additionnels pour MAME v0.227
Jeudi 14/01/21 à 13:45 par Firebrand
Les fichiers additionnels d'AntoPISA pour MAME v0.227 ont été publiés. Voici les notes de version pour ceux qui en possèdent:
Catlist/Catver v0.227:
- 2021/01/13: Aligned files to MAME 0.227.
Languages.ini v0.227 (1.18):
- 2021/01/13 1.18: Added 0.227 sets.
Series.ini v0.227:
- Items RENAMED (11): (1944) to (1944u), (gdarius) to (gdariusj), (gdariusb) to (gdariusu), (f1gp) to (f1gpa), (scfinalso) to (scfinalsoc), (jupk_g51) to (jupk_501g), (croquis) to (croquisg), (finalapro) to (finalapr1), (stwr_a14) to (stwr_103_a104), (stwr_e12) to (stwr_102e) and (stwr_g11) to (stwr_101g).
- Series ADDED (2): 10-Yard Fight and The Legend of Kage.
- Series UPDATED (8): 19XX, Darius, F-1 Grand Prix, Hat Trick Hero, Jurassic Park (Pinball), Logic Pro, Pole Position and Star Wars (Pinball).
Télécharger Category.ini v0.227
Télécharger Catlist/Catver v0.227
Télécharger CHD-info v0.227
Télécharger Languages.ini v0.227 (1.18)
Télécharger Series.ini v0.227
Site Officiel de Category.ini
VirtualC64 v4.0b1
Jeudi 14/01/21 à 13:34 par Firebrand
Cet émulateur Commodore 64 pour MacOS a été mis à jour, mais les modifications ne sont pas connues.
Télécharger VirtualC64 v4.0b1
Site Officiel de VirtualC64
Steem SSE v4.0.2 R28
Mercredi 13/01/21 à 15:02 par Firebrand
Une nouvelle version de cet émulateur Atari ST a été publiée. Celle-ci corrige quelques bugs:
- Fix some glitches for GUI, fullscreen, option Lock aspect ratio
Télécharger Steem SSE v4.0.2 R28 (32-bit)
Télécharger Steem SSE v4.0.2 R28 (64-bit)
Site Officiel de Steem SSE
WinUAE v4.5.0 Beta 15 FR
Mardi 12/01/21 à 14:14 par Firebrand
Tradu-France a publiée la traduction en français de la dernière beta de cet émulateur Amiga.
Télécharger WinUAE v4.5.0 Beta 15 FR (32-bit)
Télécharger WinUAE v4.5.0 Beta 15 FR (64-bit)
NPlayers.ini v0.227
Lundi 11/01/21 à 12:50 par Firebrand
Ce fichier permettant de trier les jeux MAME par nombre de joueurs contient désormais les jeux de MAME v0.227.
Télécharger NPlayers.ini v0.227
Site Officiel de NPlayers.ini


FCE UltraX v2.3.0 FR
Lundi 11/01/21 à 12:48 par Firebrand
La dernière version de FCEUX a été traduite en français par Tradu-France.
Télécharger FCE UltraX v2.3.0 FR
KEGS v1.04
Lundi 11/01/21 à 12:47 par Firebrand
Cet émulateur Apple // pour MacOS et Linux (l'archive contient les deux versions) a été mis à jour. Les améliorations sont les suivantes:
- Paste works from the host to the emulated machine. On the Mac, select text in another app, do Cmd-C, and then in KEGS select the Edit menu->Paste. On X11, select the text in another application, then in KEGS, click the middle mouse button to paste. Up to ~32KB can be pasted, but I recommend smaller amounts.
- On the Mac, the Config menu item will bring up the Configuration screen (same as pressing F4).
- Fix bug where Nox Archaist running on 5.25' floppies with fast_disk_emul on (which is the default) would cause KEGS to halt and not write modified data back to the disk image. Nox Archaist doesn't read the entire sector header, waits about 7 disk nibble times, then writes new sector data. This confused fast disk emulation which doesn't move the emulated disk position just by waiting. Now, when a write begins, KEGS will move the emulated disk position.
- Added logpc debugger command in the F7 debugger window. KEGS can keep track of all registers after each instruction for up to 2 million instructions. This is dumped out to the file pc_log_out in the directory where config.kegs was found. In the debugger window 'help logpc' gives basic help. 'logpc on' turns on logging, and 'logpc save' writes out the last 2 million instructions.
- Reading $C020 and $C030 return a floating bus value. This fixes Beyond Castle Wolfenstain randomness as reported by Vladimir Ivanov.
Télécharger KEGS v1.04
Site Officiel de KEGS
WinUAE v4.5.0 Beta 15
Dimanche 10/01/21 à 14:03 par Firebrand
Une nouvelle beta pour cet émulateur Amiga a été publiée. Les améliorations sont les suivantes:
- PCI Virge emulation. Not much point but Virge emulation already existed, so... Not all byteswapping modes emulated, only what Mediator driver needs to work correctly. G-REX + Virge also works but 24-bit modes have some byteswap problems.
- PCem PCI device config byte wide reads fixed (Voodoo/Virge + G-REX in CSPPC boot screen PCI list PCI device type is now shown correctly)
- Voodoo 3 now works with G-REX CGX4 drivers.
- G-REX didn't detect any PCI cards after FM801.
- PCI RTG board native/RTG mode autoswitching improved.
- Aranym JIT update missed move from FPU register to data register clamping (for example FPn -150.0 to Dn.B should become -128). Re-added.
- Fixed FPU instruction JIT blacklist support.
- Combitec HD 20 A/HD 40 A (not 100% sure it is exactly this model but very likely) emulation.
- Another blitter/copper timing bug fix. (b12)
Combitec HD 20 A/HD 40 A:
- OMTI compatible HD controller. Usual OMTI IO offset 0x641. Base address is at $800000 + autoboot ROM at $f00000.
- Autoboot ROM supports autoboot under KS 1.2 (seems to use same hack that other KS 1.2 autobootable HD controller use)
- Boot ROM version string: 'autoboot.device (autoboot.device 6.18 (27.8.89) , Rom_1.2, FFS, Bildchen, Search, New Boot Partition Programmiert von Bernhard Möllemann & Hartmut Sprave (C) Combitec 1988,1989'
Télécharger WinUAE v4.5.0 Beta 15 (32-bit)
Télécharger WinUAE v4.5.0 Beta 15 (64-bit)
Site Officiel de WinUAE
Stella v6.5
Dimanche 10/01/21 à 14:01 par Firebrand
Cet émulateur Atari 2600 a été mis à jour. Les améliorations sont les suivantes:
- Added high scores saving.
- Improved text editing functionality (except PromptWidget):
*Enhanced selection and cut/copy/paste from keyboard.
*Added undo and redo support.
*Added mouse support (selection, cut/copy/paste).
*All actions have keyboard shortcuts.
- Various improvements to the ROM launcher:
*Added wildcard support to the dialog filter
*Added option to search subdirectories
- Added static tooltips to some UI items.
- Added dynamic tooltips to most debugger items.
- Added sound to Time Machine playback.
- Added browser dialogs for user saved files.
- Extended global hotkeys for input devices & ports settings.
- Moved to using an SQLite database for storing user settings, properties and highscores. More work will follow in future releases.
- Increased sample size for CDFJ+.
- Fixed autofire bug for trackball controllers.
- Fixed bug in TV autodetection in filenames; a filename containing 'PAL' inside a word would sometimes misdetect as a PAL ROM.
- Fixed Stelladaptor/2600'daptor devices sometimes not being assigned correct default mappings.
- Codebase now uses C++17 features, which means a minimum of gcc7 or clang5 for Linux/Mac, and Visual Studio 2019 for Windows.
Télécharger Stella v6.5 (Windows)
Télécharger Stella v6.5 (MacOS)
Télécharger Stella v6.5 (64-bit) (Linux)
Site Officiel de Stella

Virtualc64 Roms

OpenEmu v2.3.3
Dimanche 10/01/21 à 13:55 par Firebrand
Cet ensemble de noyaux d'émulateurs réunis sous une même interface a reçu deux mises à jour consécutives. Voici les changements apportés:
- Fixed a crash that can occur on app launch with macOS Big Sur.
- Added List View saving for column sort and visiblity (right click column to enable/disable) between app launches.
- Improved UX and relaxed requirements for mitigation of App Translocation / Gatekeeper Path Randomization.
- Fixed quitting the app during gameplay not showing confirmation alert or saving progress.
- Fixed List View being unsorted if it was the initial view mode.
- Fixed red bars that may appear in the background of fullscreen mode on macOS Big Sur.
- Fixed a crash that can occur in the 'Change Game Library Folder Location' open panel if navigating using the keyboard.
- Fixed a crash that can occur with international language input keys and possibly others.
Télécharger OpenEmu v2.3.3 (stable)
Télécharger OpenEmu v2.3.3 (experimental)
Site Officiel de OpenEmu
DSP v0.18b3 (02/01/2020) (32-bit)
Dimanche 10/01/21 à 13:51 par Firebrand
Une nouvelle version de cet émulateur multi-systèmes a été publiée. Voici la liste des nouveautés:
Gameboy/Gameboy Color review:
- Fixed mapper MBC1
- Added MBC1 collection version (fixes 'Bomberman Collection', 'Mortal Combat I&II', '4 in 1 Vol II', etc)
- Fixed mapper MBC2
- Added mapper MBC3
- Added partial MBC7
- Fixed cartridge load (fixes cartridges bigger than 4Mb)
- Fixed cartridge default start values (fixes 'Dragon's Lair - The Legend' and many others)
- Fixed OAM DMA, dont add aditional CPU cycles and dont draw sprites if its running
- Fixed CGB DMA, change the counter values when running (fixes 'Turok - Rage Wars', 'Aliens - Thanatos Encounter' and many others)
- Fixed CBG DMA start/stop info and cancel option (fixes 'Championship Motocross 2001' and others)
- Fixed CGB sprite/BG priority (fixes graphis in '007 - The World is Not Enough' intro)
- Fixed CBG sprite tranparency
- Added sprite draw order (fixes 'Boy and His Blob, A - Rescue of Princess Blobette')
- Added a basic serial IRQ (makes 'Mortal Kombat' run)
- Added STAT IRQ blocking (makes 'Altered Space', 'Pinball Fantasies', 'Pinball Dreams' and many others run)
- Fixed controls (fixes 'Konami GB Collection Volume 1')
- Fixed BIOS disable... Ouch! Never gets enabled again after boot!
Télécharger DSP v0.18b3 (02/01/2020) (32-bit)
Site Officiel de DSP

Virtualc64 Mac

CPCemu v2.0
Dimanche 10/01/21 à 13:47 par Firebrand
Une résurrection pour cet émulateur Amstrad CPC qui n'avait pas été mis à jour depuis onze ans! Une version MacOS fait son apparition. Il s'agit donc d'une version majeure dont voici le contenu:
These are the features of version 2.0:
- Runs on MacOS, Android, iOS, Linux (x86_64 and ARM, in particular on Raspberry Pi) and Windows
- Graphics engine overhauled, introducing border, overscan, dynamic horizontal synchronisation (not perfect yet), scan doubling and some optional CRT blurring
- Completely new CRTC (CPC's graphics chip) emulation, quite accurate, and selectable between CRTC types 0, 1 and 2 (most demos work as on a real CPC)
- Realistic timing of CPU instructions and interrupts
- Sound emulation significantly improved, now able to play digitized sounds (such as speech and special effects)
- Different accelerated modes of operation ('Turbo', with and without CRTC synchronisation)
- Debugger with optional CRTC single-stepping alongside the CPC screen, including crosshairs indicating the current electron beam position
- Graphical menu (in addition to function keys)
- Virtual on-screen joystick on Android and iOS
- Keyboard configuration improved, enabling easier customization
- Many small improvements (e. g., correct handling of CPU register R, support for ZIP file archives without external 'unzip', V3 Snapshot files) and bug fixes (e. g., floppy disk controller now correctly reads strange sectors such as Speedlock)
So, F2 will toggle the Turbo mode. Holding Shift while pressing F2 toggles between three different CPU speeds. F9 simply halts the emulation. If you enter the Debugger with F10 you can leave it with the command 'r' (plus Return).
Unfortunately, I have not been able to check and test the French, Spanish and Danish keyboard layouts. I'm afraid that they might be broken. Please report me which keys are wrong.
Télécharger CPCemu v2.0 (Windows)
Télécharger CPCemu v2.0 (MacOS)
Télécharger CPCEmu v2.0 (Linux)
Site Officiel de CPCemu
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